For those of you that don’t care to read self-congratulatory posts, here is the link.
Hi all, and thanks for playing with the Blog Puzzle. In the (likely) case that it is still unsolved at this point, then please head on over to the Discord to join in the discussion.
The choice to make a visual novel instead of a book was a relatively flippant one (much like joining the team at 4LS). Initially, Historia started as nothing more than a single one-line idea in my idea log. The fact that I was able to rally some extraordinary talent around me (and, more to the point, retain them) was exceptionally lucky.
Visual novels take a lot longer to make, but I feel that because of this they are much deeper in the content that they bring to the table.
I will still remember meeting in a tea house in Tokyo to meet with a couple of the team members and discuss the idea. By the end of that 90 minutes, I came away with about 10 pages of poorly-written notes.
What you’re getting today is the first taste of that- Historia – Chapter 1.
Don’t let the name fool you; this is a standalone game. Yes, there will be two more chapters in this series, but more will follow on this in future.
If you want to know more about the project, please go to the Project Page, where you’ll find an introduction to the characters and the setting.
The game is available on Itch.io – please use this link to go directly to the game.
Historia has been a blast to make, and I hope that it will surprise you.
Thanks to all the team, including the playtesters and reviewers, and I’ll see you on the other side.
Cam “Cpl Crud” O’Neill